Valve "Not interested" in Machinima
Dec
And the big news at the end of the year keeps on coming:
Pixel Eyes Productions have been trying to get an answer out of Valve Entertainment forever on the subject on Machinima, and finally, they’ve got this:
“”We are not interested in licensing our technology or IP for machinima. This includes providing copyright approvals.”
(Emphasis mine)
Wow. That’s kinda big news. The creators of arguably the best engine out there for high-quality Machinima has no interest in letting it extend beyond YouTube.
Having said that, it’s not new. I’ve had similar conversations with iD Software in the past - the summary being “We’re a games company, not a film company.”
Pixel Eyes have some interesting analysis on their blog. I haven’t really thought through this news yet, so - what do you think?

This is Eddy with Smooth Few Films. We made Day in the Life of a Turret, a fairly well known Portal video, as well as Leet World, a Counter-Strike: Source series. We stopped making Valve machinima for this very reason, from confirmation we received (that I can’t go into the details of) that was largely the same response. Occurred about a year ago. It really is unfortunate that this is Valve’s stance on machinima, but basically, we didn’t want to waste any more of our time on something we couldn’t pursue our dreams with.
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